:: The Guild Rules ::
Edited by Theroen the 12th of September
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:: Information
Warnings given to a member of the guild will get a note about it in Officer Notes, so that all Officers (Captains and upwards) can see it and why he /she got it. After the 3rd warning the member is kicked from guild. Rejoining is possible if the council and guild leaders agree to it. If any member is banned immediately it is a permanent ban that can only be retaken by the Guild Leader.
The rules will be stated in accordance to punishment starting with the mildest rule.
:: Activity / Inactivity Rules
Our inactivity rules (or activity rules) is set up like beneath:
:: Guild Tips
Try to help guildies as often as possible. A Guild is meant to help its fellow members. So start doing that.
Try to find someone to “quest-group” with. All the harder quests are easier to complete and you both learn how to play as a team.
Always train on your class so that you can play it from as many roles as possible. This is mostly directed toward multi-classes like druid and paladin. There might be times when multi-classes are given a role they do not prefer. Do not argue with the group leader. Play the role as good as you’ve ever done.
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